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In the LPEX editor (specifically for RPG) the outline view shows artifacts from include files. While I can understand that this may be desirable behavior some of the time, it is very annoying when developing a module that has includes for many other modules.
I would like the option to hide artifacts that don't exist in the source code being viewed/edited.
Additionally, it would be awesome if there was a way to set compiler directives to show/exclude artifacts that will not be included in the compiled object based on the list of defined conditions.
Create source code for a module that has several includes for other modules and/or copy members. The Data Structures, Fields, Constants, Prototypes, Procedures, etc that exist in those other modules are shown in the Outline view.
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